Summary
We discussed what we learned from creating the games. We
talked about the lessons learned from working in groups and applied that to the
founding of our government and the Evangelical transformation of
In the next three weeks you (each student or group of
students) will create a game that will be fun and teach those that play it how
to communicate the good news about Jesus to a specific group of people. In our
games we will assume that a 20 – 40% of those who hear the gospel will respond
positively.
1. Choose a group of people that need to
know Jesus. The more familiar you are with
the group, the more likely your game will work. The less you know the more you will have to ask people for
information that will help you understand how you can reach the group. The
group must be one of manageable size. Too small a group and it could be difficult to create a game. Too
large a group and the details will
drown you.Example of groups – a Town or City, the State of
2.To accomplish your goal of reaching this group, you will need to enlist the help of other people. Just like the Evangelicals used Societies (people who all agreed to work to achieve the group goal), you will have to decide what groups to create to achieve your goal.
Examples: The Bible Society agreed to print and give Bibles to everyone who needed one. The Abolitionists agreed to find ways to limit and end the slave trade. If you chose “parents who have lost a child” then you would create a group or groups to help them with that loss. It won’t be you alone doing everything!
3. Identify the problems/obstacles you will have to solve to achieve your goal.
4. Identify ways the problems can be solved/methods that can be used.
5. Begin to design the game.
Class time will be used to help you identify obstacles you missed and discover ways to overcome obstacles as well as help with any step where you are having difficulty.